Wednesday, May 6, 2020
video games Essay - 1559 Words
The Effects of Video Games on the Body nbsp;nbsp;nbsp;nbsp;nbsp;In households with children, sixty seven percent of them own a video game system. The game industryââ¬â¢s worldwide video game annual sales reached over 25 billion at the end of 2004. So the concern for the health of video game players is increasing. Video games have many different effects on the health of people. Some experiments have found video games to have a dramatic effect, while other experiments have found them to have little or no effect at all. While some video games have even been found to help people take their minds off their problems and deal with their stress, other people have had the opposite reactions to the games. In a study done by Craig A. Anderson andâ⬠¦show more contentâ⬠¦It was found that frequent video game players spent all their money on games and reported more relationship problems. Heavy video game use played a role in managing developmental conflicts with regard to aggression and competition, and does not result in increased neuroticism, social withdrawal or escape into fantasy. Heavy video game users also have lower frustration tolerance. Frequent video game players seemed to be more extroverted and less achievement-oriented than infrequent players (Effects of Video Games np). Violent video games do negatively affect the behavior of those who play them. One study demonstrated that graphically violent video games produce an immediate increase in aggressive thoughts and behavior. The other study found that violent game play not only increased aggressive behavior, but also produced a long-term, real-life impact on the behavior and relationships of the players (Walters 8). nbsp;nbsp;nbsp;nbsp;nbsp;With video games, children can use their minds in a way unlike other generations. They use their minds for more of a violent and aggressive view towards everyday actions. Playing video games decreases fine motor skills and slowed reaction time (Norcia np). Testing different age groups and sexes have shown that elderly adults became more aggressive with themselves and others after playing video games, but senior citizensââ¬â¢ motor skills andShow MoreRelatedVideo Game : Video Games1658 Words à |à 7 PagesVideo games first entered into the world around the 1970s, while the violence started occurring in the games about 20 years later (Anderson and Bushman 354). Some of the first violent video games included ââ¬Å"Mortal Kombat, Street Fighter, and Wolfenstein 3Dâ⬠which had amazing effects that were top notch at the time (Anderson and Bushman 354). Wolfenstein 3D was the first big video game that gave gamers the opportunity to shoot in the first pers on point of view (Anderson, Buckley, and Gentile 5). OverRead MoreVideo Game : Video Games1584 Words à |à 7 Pagesviolent video games that are commonly played by boys and girls, young and old alike in todayââ¬â¢s society. Many experts fear that this violence in video games increases violence in people in real life, causing people to act out as if they were in the video game, increasing aggressive behavior so much that it could actually escalate to shooting, stabbing, and killing people. There have already been many cases of these extreme examples of violence in the news that share a connection with video games. EricRead MoreVideo Games : Video Game1933 Words à |à 8 PagesEnglish 132 9 March 2015 Video Games A video game is an electronic game that involves human interaction to generate visual feedback on a video device. The word video in video game means any type of display device that can produce two- or three-dimensional images. The electronic systems used to play video games are called platforms; examples of these are video game consoles and personal computers. Platforms can range from small handheld devices to large computers. Some video games can become popular andRead MoreVideo Games And The Video Game Industry2174 Words à |à 9 PagesVideo Games and the Video Game Industry The video game Pong was introduced in 1972 and can be considered the beginning of the video gaming industry. Unlike the game Pong, the controversies surrounding video games today are not quite as simple. Certain media outlets often portray video games to be bad for individualââ¬â¢s health and behaviour. There are still some people in the world that believe video games are contributing to the decline of todayââ¬â¢s generation. However, video games and their industryRead MoreVideo Games And The Video Game1301 Words à |à 6 Pages The 2000ââ¬â¢s and 2010ââ¬â¢s has become the most transformative age for video games and the gamers who make them popular. Within the last 15 years the amount of gaming devices in homes has risen to eighty-eight percent. This is a large leap from where the original ââ¬Å"Brown Boxâ⬠console created by Ralph Baer in nineteen sixty-seven, but video games didnââ¬â¢t just go through a cut scene and magically appear in everyoneââ¬â¢s home s. They have had it rough from lawsuits, heavy competition between companies, and evenRead MoreVideo Game And Video Games1905 Words à |à 8 PagesINTRODUCTION 1.1 Background of the Study Involving human interaction with a user interface,a video game is an electronic game which generates visual feedback on a video device such as a TV screen or computer monitor. The word video in video games traditionally referred to a raster display gadget, but it now indicates any type of display gadget that can form two or three-dimensional images. In allowing a video game to operate,platform refers to the specific combination of electronic components or computerRead MoreVideo Games And The Video Game917 Words à |à 4 Pagesothers for the rest. When it comes the video gaming industry, companies like Microsoft, Sony, and Nintendo have developed new ways for the population to enjoy new entertainment and hobbies. However, when these companies create new systems to be flawless, users always seem to find at least one problem. The problem is not the gaming consoles themselves, but the the violent video games that companies create for these consoles. Allowing children to purchase these games, are one of many reasons why the youthRead MoreVideo Game : Violent Video Games927 Words à |à 4 PagesThe video game industry possible causing behavioral problems for people of all ages. Video game violence isnââ¬â¢t breaking news for years people have played games with murder and sexual innuendos. People ask why violent video games are so attractive, maybe itââ¬â¢s a way to escape from real life or even therapeutic. History shows us that human being like violence, in roman time gladiators killed people and animals for sport with huge number of people as an audience. Today the video game industry has foundRead MoreVideo Games And The Video Game Industry1290 Words à |à 6 Pagesthe mainstream video game industry has seemed to operate under the same apparent assumptions: girls donââ¬â¢t play big action games, boys like the sexualization of girls in video games and wonââ¬â¢t play as a female character unless she is heavily sexualized, and that girls play video games for the attention of boys. These assumptions are what allows the gaming industry to continue to focus on their male players, particularly young men, despite the fact that the number of women playing games today may somedayRead MoreVideo Games And The Video Game1538 Words à |à 7 Pagesthis, but there was a time when video games were not around. Like a lot of things in the world that are distinctly human, video games were made out of a combination of innovation, necessity, and curiosity. The early video game creators would be making something that would seem clunky, and somewhat crude at first. But that would completely change in time by the innovators, and entrepreneurs to something that would some day be consider an art form. (Art of Video Games) According to the Entertainment
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